John Danaher – Feet To Floor: Volume One Fundamental Standing Skills
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Study how every BJJ student should be fighting on the feet, with this innovative system for transitioning feet to floor with Professor John Danaher.
Learn what John’s new philosophy on pulling guard is, and how any student can use this for real results.
Use a unique BJJ-based approach to get the fight to the floor, instead of just copying wrestling or judo, and unlock techniques and combinations you’ve never seen before.
Move directly into positions you can attack from immediately, with Professor Danaher’s new methodology for training from the feet.
Counter and stop pesky guard pullers with these techniques to keep your advantage early in top position.
Convert common moves from the mat to your feet, as you learn how some simple sweeps can work as takedowns and more.
Professor John Danaher is considered by many to be the greatest grappling coach in the world, with elite championship students like Gordon Ryan, Georges St. Pierre, and Garry Tonon.
Know more. Win more.
Part 1:
Introduction to Feet To Floor Volume 1
The Six Essential Skills of Jiu Jitsu in the Standing Position
The Criteria for Takedown Selection for Jiu Jitsu
Creating an Overall Game plan for Jiu Jitsu Students in the Standing Position
The First Precursor Skill of the Standing Position: Stance
The Most Important Insight You Can Gain in the Standing Position: Left & Right Stances
Why The Distinction Between Kenka-Yotsu & Ai-Yotsu Is So Important For Your Standing Game
The Second Precursor Skill of Standing Position: Fighting For A Grip – Understanding Power Hand and Control Hand\sGripping for a Purpose
The Reverse Power Hand\sTurning the Most Common Grip Scenario to Your Advantage
Grip Fighting in Kenka-Yotsu to Throw An Ai-Yotsu
Dealing with Failure to Get Inside Position in Kenka-Yotsu Position
Part 2:
2 Grip Fighting Skills
Six Levels of Dominance
The First Skill of Gripping: Establishing a Good Grip
The Second Skill of Gripping: Breaking a Grip
Grip Fighting Strategy
Ai-Yotsu Strategy
Strategy 1\sStrategy 2\sStrategy 3\sStrategy 4
Kenka-Yotsu Strategy
Strategy 1\sStrategy 2\sStrategy 3\sStrategy 4
Part 3:
The Third Precursor Skill of Standing Position: Motion\sMoving for a Purpose
The Puppet Principle
The Grip and Move Principle
The Fourth Precursor Skill of Standing Position: Kuzushi/Breaking Stance
The Four Golden Opportunities of Kuzushi
Fifth Precursor Skill Of Standing: Position
The 5 Minimum Requirements As You Begin Your Journey In The Standing Position\s#1 Prerequisite Skills\s#2 Front Takedowns\s#3 Rear Takedowns\s#4 Pulling Guard\s#5 Countering a Guard Pull
Part 4:
4 Front Takedowns
Your First Front Takedown Selection
Collar Drag/Uki Waza
The Collar Drag As Your First Jiu Jitsu Takedown
Power Hand and Control Hand for Collar Drag
The Leg Action of the Collar Drag: Uki Waza or Single Slide
Heavy Hand on the Cross Lapel\sHigh Head
The Forward Rock\sBody Position & Angle for the Collar Drag
The 3 Targets of the Collar Drag
The Greatest Disadvantage of the Collar Drag\sPredictability
Attacking Off The Grip\sWorking From Grip Fight\sStraight Cuff\sMovement As a Distraction
Collar Drag from Kenka-Yotsu: Cuff Method
Collar Drag from Kenka-Yotsu: Cross Grip\sCombining the Collar Drag with Other Attacks
Half Sasae into Collar Drag
Seoi Snap into Collar Drag
Two on One Cross Collar Snap Into Collar Drag
Failed Cross Osoto-Gari into Collar Drag\sFailed Kouchi-Gari into Collar Drag
Failed Ankle Pick into Collar Drag
Double Drag
Working the Interface Between Feet & Floor
A Big Advantage of the Collar Drag Over Other Takedown Methods
The Great Relationship Between the Collar Drag, the Single Leg, & The Back
Part 5:
5 Ankle Pick
Kibisu-Gaeshi – Outside Ankle Pick
Cross Grip\sCuff Ankle Picks\sInside Ankle Pick
Shoulder Grip Cross Ankle Pick\sCombining Outside Pick & Inside Pick
Kibisu Gaeshi Floor Post\sWhy I strongly Favor The Ankle Pick For Jiu Jitsu\sOverlap With Ground Grappling\sLow Risk/High Reward\sAnkle Pick Is Very Well Suited To Common Jiu-Jitsu Stance
Ankle Pick Combines Extremely Well With Guard Pulls
Ankle Pick Utilizes The Long End Of The Lever
What Do We Need To Develop A High Level Ankle Pick
There Are 2 Main Kinds Of Ankle Picks
Understanding Shot Hand/Shot Leg Correlation
Ability To Get Our Opponent To Take A Step
Ability To Get Opponent’s Head Over The Ankle You Are Attacking\sAbility To Keep Opponent’s Head Same Height As Yours\sAbility To Go From One Ankle To Another\sAbility To Use Shot Hand In A Linear Fashion
Ability To Create A Drive Leg And Finish With A Knee Slide
Ankle Picking From Kenka-Yotsu
The Relationship Between Snap-Downs And Ankle Picks
Double Ankle Pick\sHigh Finishes To An Ankle Pick
Troubleshooting The Ankle Pick
Dealing With A Stiff Arm\sOpponent Controls Our Shot Hand\sOpponent Plays Upright Stance
The Special Relationship Between Ankle Picking And Knee Picking
Double Leg Takedown (Morote Gari) from Ai-Yotsu – Open Position\sStraight Cuff Flank\sCross Cuff Grip
Cross Grip\sArmdrag
Using a Grip Fight to Your Advantage
Sleeve Lapel\sDouble Leg Takedown (Morote Gari) from Kenka-Yotsu – Cross Grip\sGrip Break Method\sLapel Grip\sSingle Leg Takedown
The difference between single legs Gi & No-Gi\sAi-Yotsu\sLapel Single Leg\sDump\sSleeve Cuff Single\sDouble Sleeves
Kenka-Yotsu\sOne Handed Gripping\sKnee Pick Kuchiki-Daoshi
Kenka-Yotsu Lapel Grip\sGrip Fighting\sKuchiki-Daoshi combined with Tani-O’toshi
Part 6:
6 Snap Downs
Ai-Yotsu Basic Snap\sTwo on One Lapel Snap/Half Sasae\sTwo on One/Half Tai-Otoshi Kenka-Yotsu Situation\sCross Grip Snap Down Ai-Yotsu\sArm Trap Snap Down Kenka-Yotsu\sUde Gaeshi – Standard Supine Version\sStandard Supine to an Arm Pin\sUde Gaeshi Cross Grip
Seoi Snap\sStraight Lapel Version
Double Knee Drop vs Single Knee Drop\sTroubleshooting Seoi Snap\sRear Takedowns
The Special Relationship Between Front Takedowns and Rear Takedowns\sControlling The Rear Body Lock\sKazushi From The Standing Rear Body Lock\sForward Takedowns From The Rear\sReverse Kouchi-Gari\sReverse Kosoto\sReverse De Ashi Harai\sReverse Ankle Pick\sRear Takedowns Backwards Direction
Tani-Otoshi\sReverse Tai Otoshi\sReverse Sumi-Gaeshi
Part 7:
7 Takedowns For Self Defense
Know Your Limits
The Three Main Forms of Combat in Self Defense
The 3 Functions of Takedowns In Self Defense
Not All Self Defense Scenarios Are The Same
My Golden Rules For Self Defense Takedowns – #1 Don’t Go to Your Knees\s#2 Favor Takedowns That Make It Difficult For An Opponent To Strike You Before, During, And After A Takedown\s#3 Favor Low Amplitude Takedowns\s#4 Favor Takedowns That Result In Your Opponent Going Down To The Ground And You Remaining On Your Feet\s#5 Have A Couple Of High Amplitude Takedowns That Involve Crashing Your Opponent Into The Ground With Velocity\s#6 Favor Takedowns From Behind Your Opponent\s#7 Favor Takedowns that Don’t Rely on Clothing\s#8 Favor Takedowns Where You Remain On Two Feet\s#9 Favor Takedowns That Do Not Require Large Amounts of Space for Their Application
The Three Best Takedowns For Self Defense Applications
High Single Leg Ankle Block And Classic Tai Otoshi
Part 8:
A Special Study: The High Single Leg Takedown
Why I favor the High Single Leg Above All\sMechanics of High Single Leg
Phase 1: Catch the Leg
Phase 2: Capture the Leg
Phase 3: Transfer to the High Leg\sHead Position
The Instant Off Balance\sApplication From the Back
The Arm Drag as the Best Method of Getting Behind an Opponent\sSpecial Topic: The Impact of Clothing on Self Defense Takedowns
The Relevance of Hockey Fighting to Self Defense
Neutral Attack Positon Screen Only Heading\sKenka-Yotsu Neutral Grip\sSafety Grips Transition to Dominance\sAdvantage Front Position /Advantage Back Position/ Advantage Blind\sClothing, Takedowns & Self-Defense
Special Topic: SVG Theory\sUnderstanding the Nuances of SVG\sFinal Reflections on Takedowns for Self-Defense
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