Bjorn Friedrich – Advanced Guillotine Guard
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Archive : Bjorn Friedrich – Advanced Guillotine Guard Digital Download
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Björn Friedrich Reveals The Most Recent Advancements In His Highly Effective Guillotine Guard System, Which Can Be Used To Attack The Neck From The Safety Of Your Back!
Following on from the original Guillotine Guard series, master all-new advanced tactics for controlling opponents while setting up sweeps, shoulder locks, neck cranks, and, of course, GUILLOTINES!
Learn the new gameplan for Björn’s method, which employs the 100% control strategy to utterly stop opponents in their tracks.
Investigate inventive assaults from the sit up guard, such as entry that make the kimura, triangle choke, and a variety of sweeps more simpler to execute.
Troubleshoot frequent guillotine guard replies to divert opponents’ attention to other areas of assault.
Ideal for grapplers searching for a tactic that may be used against larger, more aggressive opponents!
Volume 1 of Course Content
The New Strategy. Intro 0
Sitting in Complete Command 1:01 Double Underhook Sitting Sweeps from Sitting 100% Control 7:17 10:33 Guillotine Control from Sitting 16:27 Arm-In Guillotine Control from Sitting 22:19 Transitions from Sitting to Complete Control 26:10 Guillotine Control from Sitting 31:20 Sitting Double Underhook Triangle Kimura from Sitting Double Underhooks at 35:06 40:30
Sitting Double Underhooks Cow Catcher 43:46\s100% Double Underhooks Sweep Sweep from Sitting Underhook 47:06 52:44 Sitting Guard and Troubleshooting in Volume 2. Single Neck Tie for Complete Control 0 Overhook to Complete Control 4:35 Shoulder Pin to Complete Control 8:56 The Principle of Bounce Back The Becker Sweep begins at 13:01. 16:11 Establishing distance for 100% Control 21:54
The Switch for Wrestling 24:19\sWrestling Change to Kimura. If the opponent jumps above I, I will counter (Catch him with the legs) If your opponent jumps above II, you must counter (Roll with him) If your opponent jumps above III, you must counter (Transition into T-Kimura) 35:44 If opponent jumps above IV, counter (Twister) 38:20 Counter if opponent leaps above V (Strong 100% Control) 40:53 Troubleshooting & Entries in Volume 3. Shoulder Pin Reset to Kimura 0 Shoulder Pin Reset Bodylock Pass Counter I 3:28 Bodylock Pass Counter II (7:28) Bodylock Pass Counter III 11:11 Bodylock Pass Counter IV 14:11 16:52 One final Sitting Guard Principle 19:19
From half guard to complete control I 28:43 From Closed Guard to 100% Control
Closed Guard to Complete Control II 31:02 Closed Guard to Complete Control III 34:18
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